main :: IO ()

main = do

    putStrLn ( "https://github.com/" ++ githubUser )

    putStrLn ( "https://twitter.com/" ++ twitterUser )

    putStrLn ( "https://linkedin.com/in/" ++ linkedinUser )

    putStrLn ( "14D4 0CA1 E1A8 06A0 15C4 A06B 372E C33E B388 121A" )

    where twitterUser = "mpmlopes"

          linkedinUser = "mpmlopes"

          githubUser = "mlopes"

Homemade Game Development

May 4, 2017 • talks,games,development( less than 1 min read )

On May the 4th 2017, I delivered an internal talk to my coleagues at Inviqa, about game development. It focused on the history of how I’ve been developing games, the problems and benefits of developing a game by oneself, and an overview of the choice of tools for indie game development.

The video is publicly available online here:

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